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Flash Character Animation CS3 Training Overview

This course will give you the basic knowledge and skills to familiarise yourself with the software and its key features and functions and how to develop short animated scenes. Including walking, lip syncing and more.

Flash Animation  CS3 Training Course Prerequisites

This course will assume a reasonable knowledge of Flash or the prior attendance of our Flash Introduction course. You need not be an expert but you should be comfortable with Flash Introduction, keyframing, motion tweens and drawing tools. Please contact our office to discuss your requirements

Introduction to Adobe Flash CS3 Animation Outline

Basics of Animations
•    Planning Your Animations
•    Comparing Movie Clips & Graphic Symbols
•    Grouping Items that Move Together
•    Using Symbol Timelines
•    Comparing Symbol Playback
•    Animating More Layers
•    Nesting Animations

 

Easing Keyframes
•    Setting Up a Simple Motion Tween
•    Using the Onion Skin Controls
•    Creating a Copy of an Animation
•    Setting Up Basic Easing
•    Copying & Pasting Motion
•    Using the Paste Special Command
•    Nesting for Complex Animations
•    Working with Advanced Easing Controls
•    Working More with Advanced Easing

Controlling Speed
•    Understanding Speed in Animation
•    Creating a Blur Effect
•    Using Motion Blur
•    Setting Up for the Animation
•    Enhancing the Animation
•    Creating the Impression of Movement
•    Completing the Animation
•    Adding a Sound Effect

Tweening Along A Path
•    Animating a Path with Basic Keyframing
•    Setting Tweens along a Path
•    Animating a Symbol to a Path
•    Using the Orient to Path Property
•    Setting Up Wheel Rotation
•    Using the Moving Matte Technique
•    Working with Masks
•    Importing Bitmap Sequences
•    Converting Bitmaps to Vectors
•    Animating Bitmaps

Part 2 – Character Animation

Animating A Scene
•    Setting Up an Illustrator File
•    Importing an Illustrator File into Flash
•    Separating a Graphic into Layers
•    Animating a Graphic
•    Setting Up the Stage & Previewing the Test Movie
•    Animating the eyes
•    Setting the Animation to Play Once
 •    Grouping & Distributing to Layers
•    Using the Skew Tool to Animate
•    Using Envelope Distort & Creating a Shape
    Tween
•    Create animations
•    Duplicate the Animation & Use Edit
    Multiple
•    Making a Mask to Reveal the Animation
    

 


Squashing & Stretching
•    Classic Bouncing Ball Animation Technique
•    Squashing a Ball with the Transform Tool
•    Preserving the Volume of the Ball
•    Adding Follow Through to the Motion of
    the Ball
•    Creating a Pendulum Effect
•    Using Squash & Stretch on the Pendulum
•    Adding Sound Effects

Character Movement
•    Exploring the Parts of a character
•    Changing the Layout for More Screen Space
•    Setting Up the Initial Tweens
•    Modifying the Transform Origin
•    Moving the Transform Pivot Points
•    Using Temporary Pivot Points
•    Keyframing the Pivot Points
•    Keyframing Pivot Points to Set Up a Dance
    Pose
•    Making Minor Adjustments to the
    Animation
•    Finalizing the Animation

Character Construction
•    Setting Up a character Animation
•    Prepping the character for Animation
•    Animating Poses
•    Adding Shape Tweens
•    Adding Keyframe animation
•    Adding Sound Effects

Creating A Walk Cycle
•    Exploring Walk Cycles
•    Manually Tweening with the Onion Skin
    Tool
•    Adding More Tweens Using the Onion Skin
    Tool
•    Setting Up the Parts of a Character to
    animate eg. legs
•    Cleaning Up the Animation of the Legs
•    Cleaning Up the Upper Body Animation
•    Adding Movement & Drop Shadow

Lip Syncing To A Voice Track
•    Importing Audio into the Timeline
•    Creating Different Mouth Shapes
•    Playing Single Frame Animations
•    Explaining Phonemes
•    Setting Up Lip Sync
•    Working on the Second Pass Lip Sync
•    Working in the Timeline Preview Mode
•    Animating Blinking Eyes
•    Animating Eyebrow Expressions
•    Final Comments & Credits
  

 
 
Flash Animation CS3 Training Course Materials

Students will have the option of purchasing a prescribed booklet, which will serve as a guide for the class. For further information please contact Zise.

Download PDF

please note: course outlines may be subject to changege